轨迹播放进度:<el-slider v-model="sliderOriginalVal" :step="1" :max="originalPlayMax" @change="handleOriginalSlider"></el-slider>
调用高德地图api方法moveToPoint移动轨迹
handleOriginalSlider() {
navgtr1.moveToPoint(this.sliderOriginalVal, 0.5);
pathSimplifierOrignal.renderLater()
},
计算当前回放轨迹走到了第几个点,存到sliderOriginalVal变量中
与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…